Original article | Journal of Innovative Research in Teacher Education 2023, Vol. 4(3) 410-426
Imen Akbulut & Önder Eryılmaz
pp. 410 - 426 | DOI: https://doi.org/10.29329/jirte.2023.616.4 | Manu. Number: MANU-2309-30-0009.R2
Published online: December 26, 2023 | Number of Views: 63 | Number of Download: 270
Abstract
The main purpose of this research is to investigate the effect of using games on students’ cooperative learning skills in social studies courses. The quasi-experimental research which is one of the quantitative research methods was adopted in the research. The research was carried out during the 5th grade People, Places and Environment learning theme. The sample of the research consists of 60 secondary school students. “The Cooperative Learning Skill Scale" was used as a data collection tool. T-test for independent samples and covariance analysis was employed to analyze data. As a result of the research, it was found that there was a statistically significant difference between the post-test scores of the groups in favour of the experimental group. In other words, it was concluded that the games implemented in the social studies course had a statistically positive and significant effect on the students' cooperative learning skills. In addition, it was resulted that no statistically positive and significant effect was found on the students' positive interdependence and collaboration skill levels while a positive and significant effect was found on the group cohesion levels of students. Based on the results, it could be suggested that social studies teachers who want to improve their students' cooperative learning skills can benefit from games in their lessons.
Keywords: Social studies, Game, Cooperative learning skill.
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